chester.lua

by anonymous
247 days agolua
COPY
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-- touchscreen ender storage configurator with favorites/bookmarks
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-- this one requires sc-peripherals, which is a switchcraft thing (sc3.io)
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local chest = peripheral.find("ender_storage")
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local monitor = peripheral.find("monitor")
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monitor.setTextScale(0.5)
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monitor.clear()
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local favorites = {
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    ["Lava"] = {colors.orange,colors.orange,colors.orange},
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    ["Lava Return"] = {colors.orange,colors.orange,colors.white},
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    ["Snow Balls"] = {colors.white,colors.lightBlue,colors.white},
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    ["Snow Blocks"] = {colors.white,colors.blue,colors.white},
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    ["Waste"] = {colors.red,colors.red,colors.red},
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    ["Ender Pearls"] = {colors.white,colors.white,colors.white},
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    ["Rocks"] = {colors.gray,colors.gray,colors.gray},
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    ["Cooked Cod"] = {colors.yellow,colors.white,colors.yellow}
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}
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local fkeys = {}
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for k,v in pairs(favorites) do
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    table.insert(fkeys,k)
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end
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local online = {}
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local wkeys = {}
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local ok,err = pcall(function()
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    local data = http.get("https://p.sc3.io/THaX6gxqtp").readAll()
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    for _,v in pairs(textutils.unserialiseJSON(data)) do
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        online[v.label] = v.colors
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        table.insert(wkeys,v.label)
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    end
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end)
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if not ok then printError("Online database not loaded: "..err) end
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local selection = 2
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local channel = {colors.white,colors.white,colors.white}
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local chs = {"l","m","r"}
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local tcol = {
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    colors.white,
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    colors.orange,
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    colors.magenta,
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    colors.lightBlue,
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    colors.yellow,
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    colors.lime,
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    colors.pink,
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    colors.gray,
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    colors.lightGray,
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    colors.cyan,
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    colors.purple,
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    colors.blue,
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    colors.brown,
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    colors.green,
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    colors.red,
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    colors.black
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}
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local function text(x,y,txt,color,bcolor)
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    monitor.setCursorPos(x,y)
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    if not color then color = colors.white end
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    if not bcolor then bcolor = colors.black end
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    monitor.setTextColor(color)
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    monitor.setBackgroundColor(bcolor)
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    monitor.write(txt)
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end
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local function rect(x,y,w,h,color,highlight)
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    local bg = colors.toBlit(color)
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    local fg = bg
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    if highlight then
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        if bg == "0" then
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            fg = "f"
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        else
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            fg = "0" -- white
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        end
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    end
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    for i=x,x+w do
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        for j=y,y+h do
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            monitor.setCursorPos(i,j)
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            monitor.blit("\127",fg,bg)
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        end
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    end
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end
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local selectionModified = true
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local show = false
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local offset = 0
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parallel.waitForAny(function() while true do
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    -- drawing
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    if selectionModified then
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        selectionModified = false
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        -- ok a little updating because stuff
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        chest.setFrequency(channel[1],
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                           channel[2],
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                           channel[3])
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        monitor.clear()
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        if show then
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            text(7,1,"\x1E")
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            for i=1,8 do
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                text(1,i+1,show[i+offset])
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            end
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            text(7,10,"\x1F")
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        else
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            for i=1,3 do
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                local basex = (i*5)-4
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                local bcol = channel[i]
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                local col = bcol == colors.black and colors.white or colors.black
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                if selection == i then
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                    text(basex,1," >"..chs[i].."< ",col,bcol)
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                else
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                    text(basex,1,"  "..chs[i].."  ",col,bcol)
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                end
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            end
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            local opt = channel[selection]
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            for i=1,15 do
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                rect(i,2,1,8,tcol[i],opt==2^(i-1))
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            end
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            text(1,10,"W",colors.white)
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            rect(2,10,12,1,tcol[16],opt==2^15)
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            text(15,10,"F",colors.white)
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        end
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    else sleep(0) end
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end end, function() while true do
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    -- handle input
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    local e,s,x,y = os.pullEvent("monitor_touch")
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    if show then
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        if y == 1 then
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            offset = math.max(offset-1,0)
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        elseif y == 10 then
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            offset = math.min(offset+1,#show-8)
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        elseif show[y-1+offset] then
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            if show == fkeys then
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                channel = {table.unpack(favorites[show[y-1+offset]])}
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            elseif show == wkeys then
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                channel = {table.unpack(online[show[y-1+offset]])}
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            end
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            show = false
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        else
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            show = false
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        end
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    elseif y > 1 and y < 10 then
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        channel[selection] = tcol[x]
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    elseif y == 10 then
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        if x == 1 then
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            show = wkeys
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            offset = 0
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        elseif x == 15 then
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            show = fkeys
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            offset = 0
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        else
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            channel[selection] = tcol[16]
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        end
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    else
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        if     x <= 5  then selection = 1
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        elseif x <= 10 then selection = 2
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        elseif x <= 15 then selection = 3
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        end
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    end
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    selectionModified = true
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end end)